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>SDL_GetModState</H1
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><H2
>Name</H2
>SDL_GetModState&nbsp;--&nbsp;Get the state of modifier keys.</DIV
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>#include "SDL.h"</PRE
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><CODE
><CODE
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>SDLMod <B
CLASS="FSFUNC"
>SDL_GetModState</B
></CODE
>(void);</CODE
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>Description</H2
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>Returns the current state of the modifier keys (CTRL, ALT, etc.).</P
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>Return Value</H2
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>The return value can be an OR'd combination of the SDLMod enum.</P
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><B
>SDLMod</B
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>typedef enum {
  KMOD_NONE  = 0x0000,
  KMOD_LSHIFT= 0x0001,
  KMOD_RSHIFT= 0x0002,
  KMOD_LCTRL = 0x0040,
  KMOD_RCTRL = 0x0080,
  KMOD_LALT  = 0x0100,
  KMOD_RALT  = 0x0200,
  KMOD_LMETA = 0x0400,
  KMOD_RMETA = 0x0800,
  KMOD_NUM   = 0x1000,
  KMOD_CAPS  = 0x2000,
  KMOD_MODE  = 0x4000,
} SDLMod;</PRE
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>
SDL also defines the following symbols for convenience:
<A
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>#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
#define KMOD_SHIFT  (KMOD_LSHIFT|KMOD_RSHIFT)
#define KMOD_ALT  (KMOD_LALT|KMOD_RALT)
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)</PRE
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><TT
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>SDL_GetKeyState</TT
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